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Samuraiter! Talk about Square, comparing them when Sakaguchi was running the show to now, with Nomura in charge! I feel like I need a more educated source on this, because I'm drawing crazy parallels in my head.


( 6 comments — Leave a comment )
May. 5th, 2008 10:29 pm (UTC)
Just for the record, Nomura has never been in charge of the series. Heck--he doesn't even do character design for Final Fantasy anymore.
May. 5th, 2008 10:35 pm (UTC)
Oh, you mean SquareEnix as a whole. Stupid LJ--not letting me edit comments.

Regardless, the point is still moot: Noruma rarely strays from Kingdom Hearts nowdays and Sakaguchi never ran the show himself anyway. Beyond Final Fantasy and Chrono Trigger, there was little that Sakaguchi was directly involved in, and after Final Fantasy V he wasn't even that involved in Final Fantasy! (Sans, of course, one of the biggest box office bombs in history.)
May. 5th, 2008 10:38 pm (UTC)
So what's the difference between Square back then, who had "FINAL" Fantasies and mostly good games (including non-traditionals such as the beautiful Einhander), and Squeenix now, who can't put the fags down, consistently spin off anything that makes more than a pack of smokes, and has made maybe one good game in a long time that didn't belong to Enix originally?
May. 5th, 2008 10:46 pm (UTC)
Methinks perception. Honestly, I prefer SquareEnix about the same now as ever. I don't think their games are any worse than before--or for that matter, any better.

If you want to find one definative reason why you don't like SquareEnix... I honestly don't think you're going to find it, because I don't think it's that simple.

If you want to head in the right direction, may I kindly suggest looking into Yoichi Wada? He is, after all, the driving force behind SquareEnix's current business strategy of "polymorphic content" (a wonderful idea, although one I think SquareEnix has only managed to squander thus far--not to mention all the original series designed with polymorphic content in mind never make it over here).

"...it's very difficult to hit the jackpot, as it were. Once we've hit it, we have to get all the juice possible out of it" -Yoichi Wada

Make of it what you will.
May. 5th, 2008 11:20 pm (UTC)
*reads discussion between 'Bus and DMA first*

The chief difference between Squaresoft and Square Enix is the distribution of talent, IMO. After Sakaguchi was jettisoned from the company, he more or less took Amano and Uematsu with him, and this was after the company had already sustained the loss of at least two of its best creative teams. Notice that the Xeno series – developed by many of the brains behind Chrono Trigger – defected from Squaresoft to Namco, and notice, too, that Matsuno – Mr. Final Fantasy Tactics – disappeared after Vagrant Story and did not resurface until FFXII, which he was unable to complete.

What this 'brain drain' means for Square Enix is simple. Look at FFX. Look at FFX-2. Notice how they differ. The first was produced before the loss, the second was produced after. Like night and day, no? Admittedly, a number of (unfortunate) ideas had their genesis in Squaresoft, most notably Kingdom Hearts, but it took Square Enix to start getting blood from stones.

Notice that it was only after the merger that the parade of below-average sequels picked up steam. Also notice that a number of games that ought to have received sequels ... have not. No more Chrono. No more Parasite Eve. The trend is towards either A.) mediocrity, B.) churning forth product to make money, or C.) catering to demographics that do not include fans of the pre-merger games. Perhaps all three are true?

As for Nomura, I cannot give a very objective opinion on him, since, as you know, I absolutely hate his fucking guts. He may not run the company, but his aesthetics certainly do, and the fact that he is project manager for Kingdom Hearts – currently the biggest moneymaker for the company – gives him more influence and sway than he had before. If you see gender-neutral characters, angsty plots, and token females that have no real role, then Nomura is involved.

You will need more opinions than mine and DMA's to make a convincing article, though, and, no matter how many opinions you gather, you are going to draw fire for what you say, no matter what it is. Square Enix has many fanboys (and yaoi fangirls) ... and equally as many anti-fanboys. There be mines in this field, 'Bus.
May. 6th, 2008 07:47 am (UTC)
Square Enix has many fanboys (and yaoi fangirls) ... and equally as many anti-fanboys. There be mines in this field, 'Bus.

I don't recall Chris ever really caring about that really XD
( 6 comments — Leave a comment )


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