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Somewhat GET! Awards

In the vein of the GET! Awards that Fenix so HORRIBLY stole,1, I'm going to talk about the games I've been playing that I have NOT reviewed. If you want to know about games I've reviewed, here you go.

NHL '10 - I still rock this game routinely. I'm entering the 2013-2014 season, with maybe the best team ever put together. It's almost useless listing my team as at this point, the majority of my team is either players that were buried in juniors or in the AHL at the time of the game's release or are game-generated draft picks, but all that a casual NHL fan needs to know is that I have, on one team, Evgeni Malkin (2nd best player in the NHL), Steve Stamkos (maybe the 3rd best skater in the NHL at this point; 93 rating), Jarome Iginla (starting to decline - hard - but still a 91 rated player and still my best RW), Alex Pietrangelo (89 rating and getting better), Brent Seabrook (maybe the NHL's most underrated defenceman currently, and an 87 in my game), and Leland Irving (now an 88 rating - better than Lundqvist - and a top Flames prospect). Add in the forementioned young players like Nikita Filatov (86 rating, still can get better, my starting LW), Blake Wheeler, Kyle Cumiskey and some decent draft picks and savvy signings, and my team - having won three of the four Cups in-game - is the best in the NHL, almost to the point of lapping the field.

Of course, literally as I was typing this, a rough game between the 'Nucks and Zombie Whalers gave me a jolt: both Seabrook (fractured jaw in a fight) and Cumiskey (separated shoulder) are going to be out for six weeks. This is where my biggest weakness - AHL depth - bites me in the ass, as my third defensive pairing wasn't even starting in Manitoba; they shouldn't be anywhere near an NHL arena unless they buy a ticket. This also means my third pairing - two rookies - is now my second pairing. On the one hand, it's nice to get them a lot of NHL experience. On the other hand, they might be two of the slowest players in hockey, and Karel Jagr - a first round draft pick from a few years ago - has rocks for hands. He'll develop, but he's not ready for 20 minutes a game. My forwards are still the best in the NHL - my lowest rated player, Garrett Klotz, would be playing on some second lines - but I'm going to end up winning a lot of 6-4 games, even with Irving (Smythe winner) and Dubielwicz in net.

Still, I'm still rocking this game very, very hard, and probably will be until NHL '11.

FIFA '10 - I have to review this now; Fenix called me out in his Pro Evolution '10 review, so now I have to defend FIFA '10 as the better game (because it is).

On the surface, it's no better than FIFA '09. However, the whole game is just... smarter. Reactions to the play, in-air jostling, goalkeepers coming off the line, the whole game plays much better than before. It's still way too physical - you practically have to be sodomized to get a foul - and if the other team decides to park the bus it's still very hard to get a goal, but considering everything, this is the best football game on the market. Sorry, Fenix.

Super Robot Taisen OG Saga Endless Frontier - It only took me six months to memorize that name!

I don't know. I mean, I know this isn't a good game. I know that the story kinda sucks. I know the characters are fanservicey to the point of being insulting to my intelligence. And it's not very hard. Not to mention the Don Knots-like cameo by KOS-MOS that was meant to placate the Otaku.

But yet, I still play it.

Maybe it's because it's not hard; I have no desire to want to throw a DS across my room, nor do I think at my age that hard equals good. Maybe it's because it doesn't make me think; it's easily the dumbest RPG I've played in a long time. Maybe it's the fact that it caters to every fanboy fantasy, and at least one or two of them hit sweet spots, even if I feel like I need to shower just for saying that (I like Kaguya as a character and as a set of breasts; ironically, Keiji is my favourite character in the game, and he's the equivalent of a straight man).

Or maybe it's the fact that a character's special move literally involves her dancing to disco while a mecha blows the shit out of whatever it is you're aiming at.

It would never, ever, EVER win an award in any just society, but it's good enough to keep me interested. One game that can't say that: The World Ends With You, an infinitely better game that's just this side of pretentious.

Final Fantasy II - After beating the GBA version of FF1, in what can only be described as the easiest RPG experience I've ever had, I decided to give FFII a try, with the caveat that I would play the game the way the designers had in mind; that is, no hitting myself for an hour while enemies looked on at us with quizzical looks on their faces.

The game is surprisingly addictive; you're always gaining something in the form of stats (didn't the GBA rebalance things?), so there's always an incentive to fight and use different skills. However, the balance is fucked; there's a huge gulf in rank between certain enemies, where the easy ones are too easy and the hard ones are holy-fucking-shit hard. Even worse, since high agility is needed to flee, the harder enemies usually can't be escaped; you go too far on the map, you WILL get wiped; hope you saved. Also, it's possible in some circumstances to get weapons that you're not supposed to get until later in the games; right now, I have Maria with a flame bow which is immensely stronger than anything else I have, except maybe my Mage Staff.

Also, stat boosts are weird. I have Maria wasting magic points because somehow, she doesn't have as much MP as the other two main characters; it doesn't seem to work well, she never gains MP. Since she also doesn't have as much HP, strength, or even Magic power as most anyone (GUY has the highest magic rating!), that makes her all but useless.

It's a fun game to play, but definitely not the best Final Fantasy game ever; it's among the worst, come to think of it, even considering it's strengths (a good story, especially for 1988, and a solid battle system)

1 - Since I stole the idea from Samuraiter, that can be forgiven.


( 7 comments — Leave a comment )
Dec. 1st, 2009 02:50 am (UTC)
Jyaki-Gun Disco is probably one of the most randomly awesome special attacks ever.
Dec. 1st, 2009 03:08 am (UTC)

I had a big comment consisting of several paragraphs addressing several points, but LJ fucking ate it. Again.

I will save the first point: Did I start the Get! Awards ™? I have no memory of this.

(And I love FF2 for too many reasons to re-list.)
Dec. 1st, 2009 03:10 am (UTC)
Dude, you have to type these things out in Notepad or something; I look forward to them too much to have them just disappear.

I am pretty sure you are the first one to start the GET! Awards™.
Dec. 1st, 2009 03:16 am (UTC)
I may have to comb through my old entries to see if I am, in fact, responsible for those. For now, I will say A Wizard Did It ™.

Recollecting thoughts: Considering how many things Endless Frontier has in common with the Tales games, is it any surprise that it occupies the same tier of JRPGs as that series?

And the short form of what I said about FF2: Thanks to Dissidia, I have a new appreciation of the Emperor and the type of villain he is. He is a complete sociopath that has absolutely no regard for anybody but himself. Everything else can burn. Like Kefka, in a way, but calm, logical, and coldly rational; in many ways, that is scarier. (Kefka, for all his power, is anarchic and random; he was Ledger Joker before there was a Ledger Joker.) I miss villains like the Emperor. Too many angstbuckets and "I'm bad but not really" types in modern JRPGs.
Dec. 2nd, 2009 01:40 pm (UTC)
I never really considered Endless Frontier as being similar to the Tales games, with the exception being that they basically cater to the same retarded segment of fandom. They don't even really control alike; all Endless Frontier makes you do is press buttons at the right time. It's the rhythm game of the RPG genre. I would say Tales is more involved.

What's disappointing for me is that it doesn't have to be like this. Why is it that Japan gets the SRT games with the licensed mechs from Gundam, Macross and everywhere else, and yet we get either the original games (no licenses, but at least they're good strategy games) or this crap?

I haven't gotten far enough in FF2 to really see the Emperor personally much; just when I fought in the Colosseum (I just retook Fynn). And despite owning it, I've had very little desire to get back into Dissidia (I was going to start with FFIV).
Dec. 5th, 2009 12:29 am (UTC)
– The 'same retarded segment of fandom' argument is the chief reason why I note the similarity. Boobs are nice, but they do not make a good game (see: Soul Calibur IV, Xenosaga III, or, really, almost any Namco Bandai game, honestly).

– There are several reasons why the 'main' SRT series can never come here, the biggest of which is, in fact, the licensing, mostly because all of these different mecha series have different copyright holders in the U.S., all of whom would have to be paid, to say nothing of the cost of dubbing practically hundreds of different voices. The cost of localization would far exceed any revenue from sales of the game; there simply are not enough mecha fans out here to justify the expense. (Sales of the OG games were ... pitiful, even with all of us throwing in our money.)

– The Emperor is one of the characters who benefits from Dissidia, since it takes the very basic personality introduced in FF2 and takes it to its logical extreme. Instead of being merely "MWAHA!" and all that, it makes him a real monster. The NES trilogy villains all benefit from Dissidia in this way, of course, due to the passage of time, but this was the most notable case for me.

(Mostly unrelated: I miss the promoted Black Wizard sprite from the NES version of FF1. If you look at that and compare artwork of it to artwork of the Emperor, there is a strangely eerie resemblance. Spawned one of my 'fics, but I'll not blabber on about that for now.)
Dec. 1st, 2009 07:25 am (UTC)
( 7 comments — Leave a comment )


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